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One of the BAST bots for Half-Life (include allmost all Half-Life mods).
A bot simulates players in a multiplayer game so you can play with the
bots online or offline. Half-life is a first person shooter game that
has a multiplayer option and also has many MODS (Modifications) of the
game out there.
The aim of RCBot is to support some MODs of
Half-life, mainly those MODs that currently don't have other bots for
the Mod (e.g. Battlegrounds and SvenCoop) or interest me in some way
(e.g. The Specialists)! The bot continues to try to resemble humans in
the game and tries to use the least of CPU usage possible (this can be
configured and can still be optimized!).
- added: allowed bots to take different routes (needs updated waypoints with "route waypoints") (Works with supplied cp_dustbowl waypoints) ONLY WORKS ON CTF/CP maps with UPDATED WAYPOINTS - fixed: spies remove disguise when trying to capture point - added: arena_point_time: in script for arena maps - added: route waypoints (givetype route), make these the same area as attacking position (0 if ctf map) and give team type if appropriate - fixed: bots roaming instead of defending issue - fixed: reduced engineer wrenching distance - changed: increased spy attack distance with knife (still to improve) - changed: reduced soldiers need to use shotgun a little - added: bots return to cap point or flag if intel/cap point is being taken - allowed additions of editing up to four waypoint types at once - rcbot waypoint add (type1) (type2) (type3) (type4) - rcbot waypoint givetype (type1) (type2) (type3) (type4)